I just finished implementing the next release. I need to test things out to make sure everything is working. I'll try to get the newer version up sometime today. Here is a list of what will be in the update:
1. Fixed DoT damage effects. 2. Added internationalization support. (No extra languages yet. Need translators) 3. Fixed issue with being stuck in knockdown when pausing while knocked down. 4. Added journals and tomes to enhance story. 5. Multiple game modes now available. 6. Minor changes to creature balance. 7. Minor bug fixes.
The next release which I hope to get out in the next week will see the following features implemented:
1. Add boulders to caverns. 2. Change loot system to be primarily currency-based. 3. Add keys and locked doors. 4. Add pickaxe to dig through walls. 5. Add spike traps. 6. Add random level bosses to randomly generated levels.
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