Updates and Expansions
I now have the finished storyline for the first expansion. The expansion will feature more NPCs that take an active role in the storyline. Instead of just cutting through hordes of enemies, there will be plenty of individuals that would rather talk than kill the player. There will also be a couple of side quest areas that feature randomly generated puzzle levels. Much like Nethack, there will be some special artifacts that drop in these areas that will help the player out. Though, if the player isn't interested in the puzzles, then they can be skipped.
Micha (the artist) will be on holiday next month, so I likely won't be able to release the expansion until September. I am currently implementing the entire expansion without the extra textures and creature images though. I'll just need to wait until the art content is available to release it.
In the meantime, I should have all the dungeon enhancements done soon. I'll try to get some of the sub quest branches in for the current dungeon levels. Hopefully this tides everyone over until the expansion is released. The expansion will add a great deal to the game. Right now, it looks to increase the size of the game by 3x.