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 Subject :Locked Chests.. 06-09-2011 02:43:38 
lucasjung
Adventurer
Joined: 21-06-2011 14:58:40
Posts: 36
Location

There are locked doors now, why not locked treasure chests (you have to use a key on them before you can pick up whatever they contain).  You could also allow bashing, with a risk that the object inside the chest will be destroyed by the bashing.

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 Subject :Re:Locked Chests.. 13-09-2011 13:39:23 
Jester5093
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Joined: 17-06-2011 20:21:44
Posts: 34
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Honestly?  Because spending a key to get that weak healing potion on floor level 6 isn't worth it.  chests are 90% useless as they are.  A chest should be limited to a magic item of some quality.  Not random weak potions etc.  Then it would be worth using that key on it.

 

As it is now, locked chests mean skipped chests.

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 Subject :Re:Locked Chests.. 13-09-2011 17:06:29 
lucasjung
Adventurer
Joined: 21-06-2011 14:58:40
Posts: 36
Location

It sounds like you're wondering, "Why are those potions in chests, rather than just sitting on the ground out in the open?"I have wondered the same thing myself. I think the most likely explanation is that there is some software advantage to using a single image for all random treasure (perhaps it simplifies the code, or perhaps it saves some memory, etc.).

I was kind of thinking in terms of putting more important stuff in locked chests. You might still find good stuff in an unlocked chest, or crappy stuff in a locked chest, just to keep things from being completely predictable, but for the most part the locked chests would have better stuff.

You also wouldn't be "spending" a key to get the contents of the chest. I've yet to break a key, although my characters have all had relatively high agility and low strength, so I don't know how it goes for characters with high strength and low dex. Is it really possible to have a character so brutish and clumsy that you break every key after the first use?

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Last Edited On: 13-09-2011 17:07:44 By lucasjung for the Reason
 Subject :Re:Locked Chests.. 13-09-2011 17:12:39 
Jester5093
Adventurer
Joined: 17-06-2011 20:21:44
Posts: 34
Location

silly me, I forgot they aren't "used" with every door.  that makes it much more palatable.

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