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 Subject :My Lazy Ideas lol.. 22-04-2011 20:58:35 
Davidious84
Adventurer
Joined: 22-04-2011 20:31:52
Posts: 2
Location: Tampa, Florida, USA

I don't want to sound lazy or any thing but would there be any chance that you could make it so the vendor moves down a dungeon level each time we do? I'm only on the fourth floor but the trek to the vendor every time my bags fill is getting very long lol. Or maybe include like random rare bags that can be purchased from the vendor that increase the inventory size so we can delve deeper into the dungeon before having to make the long run back to sell/buy. Another answer I guess could be to have like a minor menu pop when the character goes to zone from one level to the next giving the option to return to vendor/top level or proceed to next/previous level depending on the exit/entrance taken.

Oh yeah one more thing but different topic(hope that's ok?) any chance you could add the stats showing estimated physical damage and estimated magic damage(not sure if that's possible, haven't messed with the magic in this game yet)? I know the weapons show a base damage for the weapon it's self but I was thinking the estimated physical/magic damage could show the adjusted values to what it should be with the strength/magic stats and talents already included into it.

My apologies for my thoughts being so sloppy, never was any good at putting them to paper lol.

Thank you for your time and this awesome game!

Sincerely, Davidious84

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 Subject :Re:My Lazy Ideas lol.. 23-04-2011 03:08:25 
codezombie
Zombie Programmer
Joined: 14-06-2010 21:54:27
Posts: 345
Location

The vendor shows up at each boss level near the exit.  Four dungeon levels is the most you will need to trek in order to sell stuff off.  Perhaps I could have him show up randomly for some sort of quest related reason.  So, it is lucky if he pops up, and unlucky if he doesn't.

One thing I would like to do is have more verbose combat messages.  This might annoy some players who don't want bunches of text filling up the screen so I'll probably make it a toggle option.

I really don't have a solution for showing stats.  With the limited screen space, I imagine it would have to be on a separate screen.  I could show damage in game, but that would slow things down a bit on some of the slower devices out there.  More stuff to add in as options I guess. :)

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 Subject :Re:My Lazy Ideas lol.. 23-04-2011 23:23:31 
Davidious84
Adventurer
Joined: 22-04-2011 20:31:52
Posts: 2
Location: Tampa, Florida, USA

Yeah, I was on level 4 when I wrote the message and as I was exploring the 5 level I ran into the vendor and I was like "oh nice!" Had a feeling I should of just played alittle longer then before posting =/

Thank you for the response!

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